Ralf Hakkesteegt
Ralf Hakkesteegt
Environment and prop Artist
Meerkerk, Netherlands

Summary

My interest in developing games was triggered seven years ago, when I came in touch with 3D modeling tools like Maya and 3Ds Max. I was so intrigued by it that I decided to go studying an MBO Game Design at GLU Utrecht. I wanted to develop myself more, thus I continued studying a HBO Visual Arts study at NHTV Breda.
Now I have a professional understanding of PBR materials and textures, as do I have for traditional texturing methods. Substance Painter has been my favorite texturing tool since I discovered it when it first came out. I am still just as able to create good looking materials with Adobe Photoshop.
The first professional game engine I worked with was the Unity 3 engine, quickly after that Unity 4, Unity 5, UDK and Unreal Engine 4. I tend to quickly adjust using a new engine, however Unreal 4 has my preference.
I strive to find the most effective way to fulfil a task by working efficiently and therefore not wasting time. Besides that I always seek the right balance between the amount of assets I create, the speed at which I create them and the quality of these assets.

During the past four years I have been working on several group projects, for school and personal related matters. I like to actively participate in a team and I am not afraid to speak up when I feel that I have something to add that would benefit the team or project.
Interests and hobbies that I have besides art and games are music and the Djembé. I have been playing this beautiful instrument for over two years now and I will definitely keep expressing my musical talent this way. I also do this by paying visits to concerts. I've participated in martial arts like Jeet Kune Do and Eskrima and continue broadening my horizon in new and exciting ways.

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Skills

Environment ModelingProp ModelingTexturingProp DesignEnvironment TexturingEnvironment artistUnreal material editor

Software proficiency

Maya
Maya
3ds Max
3ds Max
Substance Painter
Substance Painter
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
NDO
NDO
InDesign
InDesign
After Effects
After Effects
Illustrator
Illustrator
CrazyBump
CrazyBump
xNormal
xNormal

Productions

  • 18194708 1872218573065645 3557424796779200943 n
    • Video Game
      The Red Stare
    • Year
      2017
    • Role
      Environment/Prop Artist
    • Company
      Playe:D