1950's building with fenced windows - Environment Artist for The Red Stare

This is one of the buildings I designed, modeled and textured for a project I'm currently working on.
It's placed on the right of the main building in the game, it has some nice detail on the bottom because this part is closest to the players view.
It is a slightly more classy building than the others, but very old and recently some floors have been shut down.

Street-view of the building, rendered in Marmoset Toolbag

Street-view of the building, rendered in Marmoset Toolbag

I placed a water-tower perpendicular to the building to get a nice shadow when the sun is going down.

I placed a water-tower perpendicular to the building to get a nice shadow when the sun is going down.

The building at night with lit up windows.

The building at night with lit up windows.

Bottom windows, as you can see I gave some parts a slightly different change in the position of the windows.

Bottom windows, as you can see I gave some parts a slightly different change in the position of the windows.

Modular pieces and model with the original amount of floors, the height of the building changed so it wouldn't block to much of the sky.

Modular pieces and model with the original amount of floors, the height of the building changed so it wouldn't block to much of the sky.

Substance painter render of an earlier version of the buildings textures. It has the bricks painted red pinkish.

Substance painter render of an earlier version of the buildings textures. It has the bricks painted red pinkish.

Lower floors of the building with fenced windows.

Lower floors of the building with fenced windows.

Top floor with an inscription on a plaque

Top floor with an inscription on a plaque

Some floors are boarded up and sometimes even completely closed with brick

Some floors are boarded up and sometimes even completely closed with brick